![]() The Animal Bundle will require you to get some of the game's animals, though it is possible to get all of these items in the Travelling Cart, so make sure to check it regularly when it appears on Fridays and Sundays!Īfter you've accumulated all these items and donated them, ending the day will reveal a short cutscene in which the Center's resident sprites - the Junimos - appear in your farm and rebuild the Greenhouse. Still, it's arguably worth it, especially considering this is still definitely the cheaper option. | ConcernedApeĬollecting the crops is pretty straightforward, if rather a long-term chore, requiring you to do at least three seasons of work, and getting the Gold Quality crops means giving up on some real money-making fruit. ![]() | ConcernedApeįix the Community Center, and they'll fix your Greenhouse in return. You'll need these items specifically: Winter can halt a farmer's progress overnight. You'll actually get rewards along the way for each section, so it doesn't feel quite so laborious. If you pick the first option, you'll have to amass five separate groups of items and put them in the frame in the storage room in the Community Center. Do not repost it, please.If you want to get the Greenhouse, you can either do it by completing the "Pantry" bundle in the Community Center, or by paying Joja Community Development Projects. This mod is only posted where and will stay this way for now. I made all the assets and I'm no artist, the greenhouse will not change much outside on each upgrade. ¹On multiplayer, only the host sees the upgrade, others need to relog. Robin stays in the middle of the greenhouse while upgrading. Type move_trees 2 to move them from upgrade 1 to 2 positions. Added a console command to move fruit trees if you already upgraded your greenhouse and want to move yours! Type move_trees 1 to move fruit trees from vanilla positions to Upgrade 1 positions.You can now add seasonal appearece to the greenhouse exterior.Fruit trees on the bottom and rigth side in the greenhouse are now moved after the upgrade! They stay in the same relative place, out of the crop area.*If a seasonal file is missing, the default (not sasonal) file will be used, if it exists. *At level 2, the building aparence will be the same as level 1, but with the painel, if no level 2 file is found. You can add seasonal appearences to the greenhouse at upgrade 1 and 2 by adding a _Greenhouse_.You can add a Greenhouse_2.png to add a unique look to the 2nd upgrade.You can change the Greenhouse_1.png file to change the looks of the 1st upgrade.You can change the upgrade maps used by replacing Greenhouse_1.tmx and/or Greenhouse_2.tmx, changing the map used on that upgrade! It's better to disable MoveFruitTrees if you change any map because the source and target areas where the fruit trees should be can change from map to map.UpgradeMaterials1: The intems (ids) and quantities needed for the 1st upgrade.MoveFruitTrees: Enable (true) / Disable (false) the fruit tree move after an upgrade.There you will find the fallowing configurations: You can find the config file on GreenhouseUpgrades/GreenhouseUpgrades/config.json. *Edit the mod config to change the materials needed. The painel outside the greenhouse turns green when crops inside are ready for harvest (on the soil or on Garden Pots).21x21 growing space ( 321 new tiles vanilla greenhouse | 216 Big Greenhouse).Each Upgrade takes 2 days and increases the growing space you have! Once you unlocked the Greenhouse (Community Center or Joja) you can upgrade it from Robin. ![]() The Mod folder will have 2 others folders (SMAPI Code Mod and CP Mod), both are needed for the mod to work. Download this mod and unzip it into Stardew Valley/Mods.I made the Spanish translation and maybe is not the best but it's there! This mod allows you to Upgrade your greenhouse!
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